Video Discription |
World of Tanks interview from 2011 at the Finnish Armour Museum / Parola Tank Museum. This was the very first European / Western press tour of World of Tanks. Interview with Viktor Kislyi, the CEO of Wargaming.Net.
Part 1: Introduction and what is this about today?
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The background for the interview was that the devs were touring Europe and meeting the different publications. They initially invited us to their hotel and instead Jukka O. Kauppinen suggested for them to come to the tank museum - "wouldn't that be much nicer place to meet?" It sure was!
World of Tanks (WoT) is a massively multiplayer online game developed Wargaming, featuring mid-20th century (1930s-1960s) era combat vehicles. It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features. The focus is on player vs. player gameplay with each player controlling an armored vehicle, which may be a light, medium or heavy tank, tank destroyer, or self-propelled gun.
The developers thought of the concept of World of Tanks in December 2008. The game was officially announced by Wargaming on 24 April 2009. Developers claim that the game budget was the largest ever in the game industry of CIS,[15] but there has been no independent proof of this claim.
Alpha testing of the Russian version of the game began September 2009, with only six different vehicles (Su-85, BT-7, T-34, Pz IV, Hummel, Tiger) and a single map available. By the beginning of the closed beta test, which started on 30 January 2010, several dozen vehicles and three maps were completed. In three months, the number of beta tester requests approached 40,000, and over 400,000 tank battles took place. Open beta test of the Russian version started 24 June 2010; at that point, there were seven maps available, along with over 60 Russian and German vehicles.Closed beta test of English version of the game began on 8 July 2010. The Russian version of the game was officially released on 12 August 2010; however, due to technical difficulties, the game servers went offline on 13 August.
According to a Wargaming official press release, the number of World of Tanks users worldwide reached 700,000, including 500,000 users on Russian servers (350,000 active players), and 200,000 on Western servers (150,000 active players). The number of peak concurrent users exceeded 43,000 on Russian servers and 10,000 on Western servers. The average active gamer spent 3 hours 20 minutes playing the game every day; over 10,000,000 battles have been fought since September 2010. By 4 January 2011 World of Tanks had recorded more than one million registrations worldwide (Europe, Russia and the United States). This milestone was reached in less than a year since the launch of the closed beta in Russia.
On 5 January 2011 there were 74,536 players simultaneously online on the Russian World of Tanks server, which, according to Wargaming, had become a world record amongst MMO games. The "Most players online simultaneously on one MMO server" world record was officially registered by Guinness World Records on 23 January 2011 and constituted 91,311 players. According to the game's official site, the Russian server hit the one million registration mark on 18 January 2011.
The open beta of the English version of the game was launched on 27 January 2011; the official release was scheduled for 12 April 2011.
The World of Tanks pre-orders were scheduled to be available for the American and European clusters before the game release. World of Tanks was released on 12 April 2011 in Europe and North America.
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